Introducing the world of discrete mathematics, a realm that may seem complex but is an essential component for future programmers. This article aims to demystify the subject and highlight its importance in the field of programming.
Do Programmers Need Discrete Mathematics?
The straightforward answer is yes. Discrete mathematics is the backbone of computer science. It studies objects that do not vary smoothly, such as integers and graphs. This field includes topics like probability, set theory, logic, and algorithms. Understanding discrete mathematics helps understand the fundamentals of computing and promotes logical and systematic thinking, which is crucial for programmers.
What is the Best Mathematics for Programmers?
While all branches of mathematics have their value, discrete mathematics is often chosen as the best mathematics for programmers. It covers probabilities, trees, graphs, logic, mathematical thinking, and more. Moreover, specific components of discrete mathematics, such as graph theory, are used in networks, operating systems, and compilers, making it an attractive choice for programmers.
What Math Do I Need Before Discrete Mathematics?
Before diving into discrete mathematics, it’s recommended to have a good understanding of high school level algebra and calculus. These subjects provide the foundation for more advanced topics in discrete mathematics. However, the beauty of discrete mathematics is that it’s completely different from the continuous mathematics taught in most high schools, making it a fresh start for many students.
What Math Topics are Important for Programming?
Several math topics are important for programming. Set theory, for example, is used extensively in database queries and data manipulation. Logic is another important topic, as it forms the basis of all programming decisions. Graph theory is crucial for understanding networks and designing efficient algorithms. Probability and statistics are also important, especially in the field of data science and machine learning.

Essential topics to become proficient in discrete mathematics
To become proficient in discrete mathematics as a programmer, it is important to cover certain essential topics. Based on the search results, here are the topics that are considered essential:
Logic
Discrete mathematics is a branch of mathematics that deals with objects and phenomena that can be counted or otherwise distinctly separated. One of the key areas of study within discrete mathematics is logic, which is the science of reasoning, proof, thinking, or inference. Logic in discrete mathematics is often divided into several subfields, including propositional logic, predicate logic, and the study of logical operations.
Propositional Logic:
This is the study of propositions (statements that can be true or false) and how they interact with logical connectives. A proposition is a declarative sentence that is either true or false, but not both. For example, “It is raining” is a proposition. Propositional logic helps us understand how complex truths can be built from simpler ones. It forms the basis of all logical reasoning and is used extensively in fields like computer science, philosophy, and linguistics.
Predicate Logic:
This extends propositional logic by dealing not just with whole propositions, but also with parts of propositions, which are called predicates. A predicate is a statement that contains a variable. For example, in the statement “x is greater than 5”, “is greater than 5” is the predicate. Predicate logic allows us to make more nuanced and detailed statements than propositional logic.
Logical Operations:
These are the operations that can be performed on propositions to create new propositions. The most common logical operations are conjunction (and), disjunction (or), implication (if…then), and negation (not). Each of these operations has a specific truth value depending on the truth values of the propositions they are operating on. For example, the conjunction of two propositions is true if and only if both propositions are true.
Understanding logic is crucial for many fields, but especially so in computer science. Algorithms, which are step-by-step procedures for solving problems or accomplishing tasks, are built on logical structures. Writing correct code requires a deep understanding of logic, as code is essentially a series of logical statements being executed by a computer. By studying logic, one can gain the skills necessary to create efficient, effective, and correct algorithms and code.
Number theory
Number theory is a fascinating and intricate branch of mathematics that focuses on the properties and relationships of numbers, especially integers. It’s a field that has been studied for thousands of years and continues to be a vibrant area of research due to its deep and often surprising results. Here are some of the key topics within number theory:
Divisibility:
This is the study of how one number can be divided by another. For example, we say that a number ‘a’ is divisible by another number ‘b’ if there exists an integer ‘c’ such that a = b*c. Divisibility rules, such as the rule that a number is divisible by 3 if the sum of its digits is divisible by 3, are a common topic in this area.
Prime Numbers:
Prime numbers are integers greater than 1 that have no divisors other than 1 and themselves. They are the building blocks of the integers, as every integer can be uniquely factored into primes. The study of prime numbers includes understanding their distribution, the patterns they form, and the conjectures and theorems related to them.
Modular Arithmetic:
This is a system of arithmetic for integers where numbers “wrap around” after reaching a certain value, known as the modulus. For example, in arithmetic modulo 5, the number 7 is equivalent to 2. Modular arithmetic is used in a wide range of areas, including computer science, cryptography, and music theory.
Euclidean Algorithm:
This is an algorithm to determine the greatest common divisor (GCD) of two integers. The GCD of two integers is the largest number that divides both of them without leaving a remainder. The Euclidean algorithm, which is based on the principle of divisibility, is a fundamental tool in number theory.
Number theory has many practical applications. In cryptography, for instance, the security of many modern systems relies on the difficulty of factoring large numbers into primes. In computer science, concepts from number theory are used in the design of algorithms and data structures. Despite its abstract nature, number theory is deeply connected to practical problems in these and other fields.
Counting and combinatorics
Counting and combinatorics are fundamental concepts in mathematics and computer science. They are used to solve problems related to permutations, combinations, and probability, which are crucial in analyzing algorithms, designing efficient data structures, and solving optimization problems. Here’s a detailed explanation:
Counting Principles:
The basic principle of counting is simple: if there are ‘n’ ways to do one thing, and ‘m’ ways to do another, then there are ‘n * m’ ways to do both. This is known as the multiplication principle. For example, if you have 3 shirts and 2 pants, you have 3 * 2 = 6 different outfits.
Another important counting principle is the addition principle. If there are ‘n’ ways to do one thing and ‘m’ ways to do another, and these two sets of ways do not overlap, then there are ‘n + m’ ways to do either. For example, if you can take 3 routes to work and 2 routes to the grocery store, and none of these routes are the same, you have 3 + 2 = 5 routes to choose from.
Combinatorial Techniques:
Combinatorics is the study of counting, arrangement, and combination. It involves various techniques:
Permutations: Permutations refer to the arrangement of items where the order is important. For example, the permutations of ABC are ABC, ACB, BAC, BCA, CAB, and CBA. In general, the number of permutations of ‘n’ items taken ‘r’ at a time is given by nPr = n! / (n-r)!, where ‘!’ denotes factorial.
Combinations: Combinations refer to the selection of items where order does not matter. For example, the combinations of ABC taken 2 at a time are AB, AC, and BC. The number of combinations of ‘n’ items taken ‘r’ at a time is given by nCr = n! / [(n-r)! * r!].
Binomial Theorem: The binomial theorem provides a way to expand the power of a binomial (a polynomial with two terms). It’s crucial in combinatorics because it provides a formula for the coefficients in the expansion, which are combinations (nCr).
Applications in Computer Science: These principles are used extensively in computer science:
Algorithm Analysis: Counting principles help in determining the time and space complexity of algorithms. For example, understanding permutations and combinations can help in analyzing sorting algorithms.
Data Structures: Efficient data structures like trees, graphs, and arrays often rely on combinatorial properties. For instance, the number of binary search trees with ‘n’ nodes is a catalan number, a sequence that arises in combinatorics.
Optimization Problems: Many optimization problems, such as the traveling salesman problem or the knapsack problem, can be solved using combinatorial techniques. These problems often involve finding the best arrangement or combination of elements to optimize a certain objective.
Graph theory
Graph theory is a branch of mathematics that studies graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (or arcs or lines). Here’s a detailed explanation:
Graph Basics: A graph G is an ordered pair G := (V, E) comprising a set V of vertices or nodes together with a set E of edges or arcs. Each edge is a 2-element subset of V.
Vertex: A vertex is the most basic unit of a graph. It can have a name, which we call the “label”. A graph can have any number of vertices.
Edge: An edge is another basic unit of a graph. An edge connects two vertices to signify that there is a relationship between them. Edges may be directed (asymmetric) or undirected (symmetric).
Degree: The degree of a vertex is the number of edges that connect to it. In a directed graph, the degree can be split into the “in-degree” (incoming edges) and the “out-degree” (outgoing edges).
Types of Graphs: There are several types of graphs, each with its own properties and uses:
Undirected Graph: A graph in which edges have no direction. The edges imply a bidirectional relationship.
Directed Graph (Digraph): A graph in which edges have directions.
Weighted Graph: A graph in which each edge is assigned a weight or cost.
Cyclic/Acyclic Graph: A graph is cyclic if the graph comprises at least one path that starts and ends on the same vertex. A graph is acyclic if it has no cycles.
Tree: An acyclic graph which is connected and has N-1 edges, where N is the number of vertices.
Graph Theory Concepts: There are several key concepts in graph theory:
Path: A path in a graph is a sequence of vertices where each adjacent pair is connected by an edge.
Cycle: A cycle is a path that starts and ends on the same vertex.
Connectivity: A graph is connected if there is a path between every pair of vertices.
Graph Isomorphism: Two graphs which contain the same number of vertices connected in the same way are said to be isomorphic.
Planar Graph: A graph is planar if it can be drawn in a plane without any edges crossing.
Applications in Computer Science: Graph theory is used extensively in computer science:
Network Analysis: Graphs are used to represent networks of communication, data organization, computational devices, the flow of computation, etc.
Data Visualization: Graphs are also used in data visualization, a key aspect of machine learning and data science.
Algorithm Design: Many algorithms use graphs to solve problems related to connectivity, shortest paths, and network flow. Examples include Dijkstra’s algorithm for finding the shortest path, Kruskal’s algorithm for finding the minimum spanning tree, and the Ford-Fulkerson algorithm for computing the maximum flow in a graph.
Set theory
Set theory is a branch of mathematical logic that studies sets, which are collections of objects. It is fundamental to the development of nearly all of mathematics and it provides the basic framework in which most mathematical concepts are defined. Here’s a detailed explanation:
Sets: A set is a collection of distinct objects, considered as an object in its own right. Sets are usually denoted by uppercase letters, and their elements are denoted by lowercase letters. For example, A = {a, b, c} is a set containing the elements a, b, and c.
Subsets: A set A is a subset of a set B (denoted by A ⊆ B) if every element of A is also an element of B. For example, if B = {a, b, c, d}, then A = {a, b, c} is a subset of B.
Operations on Sets: There are several fundamental operations that can be performed on sets:
Union: The union of two sets A and B (denoted by A ∪ B) is the set of elements which are in A, in B, or in both A and B. For example, if A = {a, b} and B = {b, c}, then A ∪ B = {a, b, c}.
Intersection: The intersection of two sets A and B (denoted by A ∩ B) is the set of elements which are in both A and B. For example, if A = {a, b} and B = {b, c}, then A ∩ B = {b}.
Difference: The difference of two sets A and B (denoted by A – B) is the set of elements that are in A but not in B. For example, if A = {a, b} and B = {b, c}, then A – B = {a}.
Complement: The complement of a set A (denoted by A’) is the set of elements not in A.
Cardinality: The cardinality of a set A (denoted by |A|) is the number of elements in the set. For example, if A = {a, b, c}, then |A| = 3.
Applications in Computer Science: Set theory is used extensively in computer science:
Data Structures: Set theory is fundamental to understanding data structures. For example, sets can be used to create lists, stacks, queues, and trees.
Algorithms: Many algorithms, especially those related to graph theory, use sets to solve problems efficiently.
Database Systems: In relational database systems, data is organized into tables, which can be thought of as sets of tuples. Operations on these tables, such as join, project, and select, are based on set theory.
Proof techniques
Proof techniques are fundamental tools in discrete mathematics used to establish the truth of mathematical statements. They are essential in understanding and analyzing algorithms and data structures. Here’s a detailed explanation:
Direct Proof: This is the most straightforward type of proof. In a direct proof, we start with a given hypothesis and use logical deductions to arrive at a conclusion. The steps in between are often justified using definitions, axioms, previously proven statements (theorems), or rules of inference.
Proof by Contradiction (Reductio ad absurdum): In this type of proof, we assume that the statement we want to prove is false, and then we try to derive a contradiction from this assumption. If we can do this, it means our initial assumption (that the statement is false) must be incorrect, so the statement must be true.
Proof by Induction: This is a common method used to prove statements about natural numbers. It involves two steps: the base case (proving the statement is true for the initial value, often 1 or 0), and the inductive step (assuming the statement is true for some value k, and then proving it’s true for k+1). If both steps can be completed, the statement is proven for all natural numbers.
Proof by Cases: In this type of proof, we divide the statement we want to prove into several different cases, and then prove the statement for each case. If we can prove that the statement is true for all possible cases, then the statement is proven.
Proof by Counterexample: This is a method used to disprove a statement. If we can find even one instance where the statement is not true, then the statement is disproven. This is not a method for proving a statement is true, but it’s a useful technique for showing a statement is false.
These proof techniques are used extensively in computer science:
Algorithms: Proofs are used to show that an algorithm is correct, i.e., it always produces the correct output for any valid input.
Data Structures: Proofs are used to verify the properties of data structures. For example, we might prove that a certain operation on a data structure always takes logarithmic time.
Complexity Theory: Proofs are used to establish bounds on what can be computed within given resource constraints.

Top Discrete Mathematics Books for Beginners
If you’re embarking on the journey to understand discrete mathematics, having the right resources is crucial. Here are some of the best books for beginners in discrete mathematics that have been endorsed worldwide.
1. “Discrete Mathematics with Applications” by Susanna S. Epp
This book is a favorite among beginners and is often considered one of the best books on discrete mathematics. It provides a comprehensive guide to various topics, including logic, number theory, counting, graph theory, and proof techniques. It’s an excellent resource for self-taught programmers who may not have a formal education in mathematics or computer science.
2. “Introductory Discrete Mathematics”
This book serves as a gentle introduction to discrete math, covering fundamental operations and survey graphs. It’s perfect for those new to discrete mathematics and budding computer scientists.
3. “Discrete Mathematics: An Open Introduction”
This book is similar to “Introductory Discrete Mathematics” but comes at a more affordable price. It covers counting, sequences, logic, and graph theory. It’s a comprehensive guide suitable for beginners in mathematical concepts.
4. “Discrete Mathematics” by Richard Johnsonbaugh
This popular book covers the fundamentals of discrete mathematics, including topics such as logic, sets, relations, functions, counting, and graph theory. It’s recommended for hands-on discrete mathematics beginners and computer scientists.
5. “Practical Discrete Mathematics”
This book focuses on discrete math principles for computer science and machine learning. It covers terminology, methods, and machine learning tasks such as data visualization and dimensionality reduction. It’s suitable for beginners and emphasizes real-world algorithm development.
6. “A Cool Brisk Walk Through Discrete Mathematics” by Stephen Davies
This free and open-source educational material is dedicated to the mathematics that computer science practitioners need to know. It covers various topics, including logic, number theory, counting, and graph theory.
These books provide a solid foundation in discrete mathematics, promoting a massive advancement in your understanding of this essential field. Whether you’re a student or a professional, these books will equip you with the tools and strategies you need to excel in your studies or career.